Guides

Multiverse Tower Defense How to Complete Indie Cross

A separate mode and crate. Do not open the Indie Cross box on Classic.

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Indie Cross Guide

The official description names Indie Cross next to Raids. The code 3.75K_LIKES_INDIECROSS grants an Indie Cross Crate and is gated to The ROBO Studio group. Players who open that crate, fuse the pull into a Common Kuzya, and never queue the mode have wasted a like-milestone. This page is how Multiverse Tower Defense wants you to use it.

Indie Cross is not Raid

  • Raids — party defense, Raid Crate 4 (DAILY_QUESTS), weekly Multiverse Boss weakness. See Raids.
  • Indie Cross — its own playlist and crate. Group join required for the public code. Enemy kits lean on indie-universe crossovers (the same family as Undertale / FNAF / Poppy crates, not a generic Standard ten).

If Shop rejects 3.75K_LIKES_INDIECROSS, you are not in the group yet or the string expired. Recheck the codes hub. Do not paste UPDATE34 — wrong game.

Before you queue

  1. Join the group, wait, rejoin the experience.
  2. Redeem the crate code if it is still live.
  3. Open the crate when you are about to play Indie Cross, not a week later during a luck event you will spend on Standard.
  4. Equip the highest rarity from that crate plus your actual carry. A crate Epic plus a fused Floppa beats five crate Commons.
  5. Skim current meta for weekly weakness if the lobby shares a boss with Raids that week.

Loadout

Treat Indie Cross like a themed Hardcore: one carry, one utility, one filler. Spawners and taggers from Doors crates still work if the path has space. Named code units (Mettaton, Shiny Kuzya) are not automatic Indie Cross wins — Mettaton is Undertale-line, useful if that universe is in the mix, not a universal god.

Challenges and limited events sometimes sit next to Indie Cross in studio videos (the embed below is a real challenges video on this place ID). If the lobby shows a challenge playlist, read the tooltip. Challenge loot is not the same as the Indie Cross crate.

During the match

Placement rules from how to play still apply. Upgrade the crate unit only if it is actually hitting. If it is a collector, keep it for Trading Plaza and let Floppa carry.

Online co-op is fine. Call out which crate unit you brought so two people do not stack the same spawner.

After a clear

Index the new names toward Imposter at 200. If the pull is limited, price it before you fuse. Then either requeue Indie Cross or go back to Classic farming. Do not let an Indie Cross crate become your only Standard pity — banners do not share.

If you cannot find the mode, you are on an old server or an archive place. Launch from official links.

Crate hygiene

Indie Cross pulls can look “small” next to a Secret. That is how people fuse a limited into Kuzya. Park the unit, finish one Indie Cross clear so you see the kit on the path, then decide. If it never leaves the inventory, it is Plaza bait, not fusion food. The code rewards page is the reminder to match crates to modes.

FAQ

Frequently Asked Questions

Quick answers for Multiverse Tower Defense on Roblox.

Do I need the group to play Indie Cross?

You can queue the mode without the crate. The public crate code needs the group. Join anyway for patch headlines.

Should I open the Indie Cross crate on day one?

Open it when you will play the mode. Holding it a day is fine. Fusing the pull into Kuzya is not.

Is Indie Cross Endless?

No. Endless/infinite-style playlists are a different lobby row when they exist. Indie Cross is the named crossover mode.

Where is the code?

`3.75K_LIKES_INDIECROSS` on the code checker. Status can flip to expired after a like-milestone rolls off.